About Me
I am a product-minded native iOS engineer — I care as much about the problem, the rollout, and the user on a real device as I do about the code.
At Mitel I am an L4 iOS Software Engineer on an enterprise communication product: MVVM-C features, Swift alongside Objective-C libraries, real-time device connectivity, and architecture artifacts teams can rely on. At the Apple Developer Academy I have been building like a founder — discovery, pitching, iteration with users, code reviews, and Git flows that keep small teams shipping. My Computer Science path at PUCPR grounds that work in engineering rigor with 6+ years of shipping software in the wild.
ENTERPRISE NATIVE CRAFT
Production iOS with clear module boundaries, careful concurrency, and native stacks that hold up after release — not just in demos.
ARCHITECTURE YOU CAN REASON ABOUT
MVVM-C, protocol-oriented design, and documentation that helps architects and ICs align before the code ossifies.
PRODUCT STORY & SHIP CADENCE
From Academy pitches to App Store releases: prioritizing what matters, iterating with feedback, and landing experiences that feel finished.
Career Journey
Present
Mitel
2025 - 2026
Apple Developer Academy
Jan/25 - Oct/25
UEX.io
2023 - 2025
OneSubsea
2023
Pontifical Catholic University of Paraná - PUCPR
2020 - 2022
Technological Pontific Catholic School of Paraná - TECPUC
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How I work
Enterprise iOS Architecture
Native Swift and Objective-C foundations for large apps: modular features, test seams, and patterns teams can evolve without rewrite cycles.
- → MVVM-C and layered boundaries in production codebases
- → Performance, threading, and real-time connectivity tradeoffs
- → Objective-C bridges, legacy modules, and safe incremental migration
Product Design Engineering
Pairing product intent with native UX: accessible layouts, motion clarity, and SwiftUI/UIKit builds that feel intentional on device.
- → SwiftUI and UIKit interfaces with design-system discipline
- → Accessibility and polish that survive App Store review and daily use
- → Graphics-aware UI when the product needs Metal, shaders, or custom drawing
0-to-1 App Strategy
From insight to shipped app: discovery, prioritization, iteration, and technical planning—especially for fast-moving Academy and startup contexts.
- → Prototyping and validation with real users before overbuilding
- → Roadmaps, architectural decisions, and mentor-ready documentation
- → Pitch-ready narratives for stakeholders, classes, or demo days
Selected iOS app cases
Product problems, native implementation choices, and what shipped — not just screenshots.

DeapLeap
Role: product + ML experimentation on iOS. Problem: break recommendation bubbles with a transparent model tuned to your taste graph. Swift client using Core ML, Combine, and background tasks to rank community-aware suggestions without blocking UI. Outcome: beta-quality prototype; App Store link coming soon.
Talks, workshops & events
Where I share how product thinking shows up in native code — and vice versa.

Cocoaheads: Using Foundation models
How I evolved Naninf to use on-device Foundation Models for procedural storytelling: balancing latency, cost, and player agency in a live SwiftUI product.

A guide on your career

Cafe Cursor

Intro to AI: Creating agents

Global Game Jam
What People Say
Quote: Enzo is a great developer and a great colleague that I had the privilege of working with. In 2025, during the first year of the Apple Developer Academy, we worked together on some projects, especially the inventory manager for small restaurant businesses – Mise, where he showed great maturity in development, architecture, project decisions, as well as being a great partner and friend throughout the process. Enzo has an excellent ability to teach. He helped me understand concepts I didn’t know before, such as MVVM (and its differences from other iOS/Mobile architectures). And we can’t forget his technical skills, with great apps developed and shipped. His age is deceiving, and his experience and repertoire are immeasurable. It was a pleasure working with Enzo.
Quote: Enzo is the best developer I've ever met. Endless, refined ideas and a sense of thirst for perfectionism. Since the TECPUC thesis, creating innovative things that others haven't even thought of creating. At the Apple Developer Academy and at UEX Tecnologia, he continues with the same incredible consistency, surpassing himself more each day. I place all my trust in Enzo to work at any company that exists from Earth to the end of the universe. A magnificent developer, entrepreneur, innovator and designer.
Quote: Enzo is a full-stack developer who really understands architecture and pays close attention to business requirements. Having worked with him at OneSubsea, I’ve seen firsthand how much he has grown as a professional. He’s great at communicating with POs, has a very strong technical base, and is always proactive when it comes to solving problems. Plus, he is one of the kindest people I know! Working with Enzo is honestly an inspiration.


